Initialize engine version 5.5.1p4 (70301f5c2872) GfxDevice creating device client; threaded=1 Direct3D Version Direct3D 11.0 [level 11.1] Renderer Radeon (TM) RX 570 Graphics (ID=0x67df) Vendor ATI VRAM 8172 MB Driver 26.20.15002.61 Begin MonoManager ReloadAssembly Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedUnityEngine.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedUnityEngine.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedI18N.dll (this message is harmless) Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedI18N.West.dll (this message is harmless) Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAssembly-CSharp-firstpass.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAssembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAssembly-CSharp.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAssembly-CSharp.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedUnityEngine.UI.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedUnityEngine.UI.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedUnityEngine.Networking.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedUnityEngine.Networking.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedUnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedUnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAssemblyValidator.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAssemblyValidator.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAmplitude.AI.Common.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAmplitude.AI.Common.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAmplitude.AI.Loader.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAmplitude.AI.Loader.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAmplitude.Endless.Fantasy.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAmplitude.Endless.Fantasy.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedclipper_library.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedclipper_library.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedNewtonsoft.Json.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedNewtonsoft.Json.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedCorale.Colore.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedCorale.Colore.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAmplitude.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedAmplitude.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedICSharpCode.SharpZipLib.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedMono.Cecil.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedMono.Cecil.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedMono.Cecil.Mdb.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedMono.Cecil.Mdb.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedI18N.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedI18N.dll into Unity Child Domain Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedI18N.West.dll (this message is harmless) Loading GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedI18N.West.dll into Unity Child Domain - Completed reload, in 0.148 seconds Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedSystem.Core.dll (this message is harmless) Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedSystem.dll (this message is harmless) Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedSystem.Xml.dll (this message is harmless) RI Initializing input. RI Input initialized. desktop 1920x1080 59Hz; virtual 1920x1080 at 0,0 RI Initialized touch support. UnloadTime 1.729600 ms Default codepage number is 437. (Filename CbuildslaveunitybuildartifactsgeneratedcommonruntimeDebugBindings.gen.cpp Line 51) Bootload CheckFreetypeLibrary (Filename CbuildslaveunitybuildartifactsgeneratedcommonruntimeDebugBindings.gen.cpp Line 51) Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedMono.Security.dll (this message is harmless) Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedSystem.Configuration.dll (this message is harmless) Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedSystem.Xml.Linq.dll (this message is harmless) Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedSystem.Runtime.Serialization.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded 0) UnloadTime 0.686400 ms [AVProVideo] Initialising AVPro Video (script v1.3.9 plugin v1.3.9) on Radeon (TM) RX 570 GraphicsDirect3D 11.0 [level 11.1] (MT True) (Filename CbuildslaveunitybuildartifactsgeneratedcommonruntimeDebugBindings.gen.cpp Line 51) [AVProVideo] Opening GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataStreamingAssetsMoviesAMPLITUDE Studios.mp4 (Filename CbuildslaveunitybuildartifactsgeneratedcommonruntimeDebugBindings.gen.cpp Line 51) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now 8239. Total 1.689900 ms (FindLiveObjects 0.582800 ms CreateObjectMapping 0.423700 ms MarkObjects 0.663100 ms DeleteObjects 0.019400 ms) [AVProVideo] Using player type MF-MediaEngine-Software (Filename CbuildslaveunitybuildartifactsgeneratedcommonruntimeDebugBindings.gen.cpp Line 51) GraphicsDiagnosticsComponent is disabled because command line argument --diagnostic is not found (Filename CbuildslaveunitybuildartifactsgeneratedcommonruntimeDebugBindings.gen.cpp Line 51) Platform assembly GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataManagedSystem.Data.dll (this message is harmless) Fallback handler could not load library GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataMonolibc Fallback handler could not load library GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataMono.libc Fallback handler could not load library GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataMonolibc System.TypeInitializationException An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler --- System.IO.FileNotFoundException Windows mono path not found GSteamLibrarysteamappsmonomonominimono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in filename unknown0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in filename unknown0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in filename unknown0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in filename unknown0 System.TypeInitializationException An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler --- System.IO.FileNotFoundException Windows mono path not found GSteamLibrarysteamappsmonomonominimono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in filename unknown0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in filename unknown0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in filename unknown0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in filename unknown0 System.TypeInitializationException An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler --- System.IO.FileNotFoundException Windows mono path not found GSteamLibrarysteamappsmonomonominimono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in filename unknown0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in filename unknown0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in filename unknown0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in filename unknown0 System.TypeInitializationException An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler --- System.IO.FileNotFoundException Windows mono path not found GSteamLibrarysteamappsmonomonominimono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in filename unknown0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in filename unknown0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in filename unknown0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in filename unknown0 Failed getting crunch texture info. (Filename Line 24) DoDeCruncherJob failed. (Filename Line 330) Failed getting crunch texture info. (Filename Line 24) AsyncResourceUpload failed. (Filename Line 477) Unloading 6 Unused Serialized files (Serialized files now loaded 2) Unloading 46421 unused Assets to reduce memory usage. Loaded Objects now 113279. Total 339.651123 ms (FindLiveObjects 13.772100 ms CreateObjectMapping 8.220600 ms MarkObjects 293.673004 ms DeleteObjects 23.984499 ms) [AVProVideo] Opening GSteamLibrarysteamappscommonEndless Space 2EndlessSpace2_DataStreamingAssetsMoviesGuiBackgroundStatic.MP4 (Filename CbuildslaveunitybuildartifactsgeneratedcommonruntimeDebugBindings.gen.cpp Line 51) [AVProVideo] Using player type MF-MediaEngine-Software (Filename CbuildslaveunitybuildartifactsgeneratedcommonruntimeDebugBindings.gen.cpp Line 51) NullReferenceException Object reference not set to an instance of an object at HackingManager.Releasing () [0x00000] in filename unknown0 at Amplitude.Unity.Framework.Manager.Release () [0x00000] in filename unknown0 at Amplitude.Unity.Game.Game.Release () [0x00000] in filename unknown0 at Amplitude.Unity.Game.GameManager.ReleaseGame () [0x00000] in filename unknown0 at Amplitude.Unity.Game.GameManager.CreateGameAsync_CoroutineExceptionHandler (System.Object sender, Amplitude.CoroutineExceptionEventArgs args) [0x00000] in filename unknown0 at Amplitude.Coroutine.Run () [0x00000] in filename unknown0 at Amplitude.Coroutine+EnumerableRunc__Iterator2.MoveNext () [0x00000] in filename unknown0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in filename unknown0 (Filename Line -1) Disposing(True)... (Filename CbuildslaveunitybuildartifactsgeneratedcommonruntimeDebugBindings.gen.cpp Line 51)